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Post by magister on Aug 11, 2015 18:24:33 GMT -5
"regen charm" -- basically a pocket healer for "solo play" (still need better gear to take down tougher mobs) that levels up as you do (increases regen amount)... or Quest for "charm upgrades" Remove bots as they will not be needed for the solo style of play Boost pets so you can actually use them to tank effectively, and still have decent dps Fine tune resist rates so you can land spells more often Level cap at 70 Expansion cap at PoP .... Now for the fun part.... .... Have random "uncommon" drops of higher level than you normally can attain drop from any mob relative to the level range of the zone you're killing in (this requires reitemizing loot tables) .... In other words.... zones of level range 1-20 will drop gear that is 40ish ..... zones of level range 20-50 gear drops of 50-60 (North ToV range gear) and zones 60+ drop gear that is level 70 - 80 (level requirements lowered)
Lower the xp rate so that while you "grind" levels.... it will take you a while, but, the more gear you find, the faster you kill... the faster you level up!
Named mobs, and Fabled should drop significantly better than normal items.
The key here, however.... is "UNCOMMON" drops... that doesn't mean every mob, or named mob will drop something...... maybe a 10% chance, so when you do find an item... its WORTH IT
If I saw a server like this... I'd play on it for a very long time
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sharr
New Member
Posts: 4
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Post by sharr on Oct 8, 2015 15:28:00 GMT -5
i perfer the use of bots, if someone does not wish to use them they dont have to and i do not see a diffrence from a healing clicky when you could infact make a healer bot, the gear is free up to lvl 50 as are the weapons and the accessories, the ideas for loot is good but you would have to go into it more this is just my opinion thanks for reading it
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